Major Update: Version 1.6 released!


I'm proud to announce the biggest update for the game so far! Not only does this update offer major gameplay improvements, but it also adds an entirely new, fairly lengthy prologue chapter to the game that also doubles as a tutorial. This chapter may optionaly be skipped.

As for the improvements to gameplay, the first is the addition of a Health and Endurance bar to the map screen, courtesy of the HUD Maker Ultra Plugin from SRDude, check out his plugins at http://sumrndm.site/


In addition to the new prologue chapter, the old intro part also features significant changes to the cutscenes and dialogue.

Now to other improvements: Battle Screen no longer pops up if an Adlet catches you. Instead, the fight happens on the map. This makes it easier to jump over them afterwards if needed. The main character faces the Adlet if caught, making it even easier.

Next, Keeluts now start off transparent and inactive for a few seconds, giving players time to get away without triggering them if one happens to spawn near you.

Also, the corescript has been updated to the current latest version, which should result in better performace.

I hope you enjoy this update! Feel free to post your feedback on the game, I'm thinking about making a sequel or atleast a spiritual successor using similar mechanics.

Files

Amarok's Howl 1.6 For Windows.zip 115 MB
Jul 11, 2021
Credits.zip 607 kB
Jul 11, 2021

Get Amarok's Howl

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